Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25532
?
8867
?
15130
?
7838
?
590
?
11740
?
4944
?
10764
?
17753
?
11636
Total damage to objectives
6783
9402
0
0
0
8261
48359
16260
12313
6206
Total damage to buildings
647
0
0
0
0
8261
257
4629
9063
4556
Total damage shielded
0
0
583
0
0
0
0
0
0
0
Total heals on teammates
0
132
335
0
116
0
0
0
0
0

Abilities usage

in numbers

Powerball (Q)

50xpressed

Defensive Ball Curl (W)

53xpressed

Frenzying Taunt (E)

51xpressed

Soaring Slam (R)

6xpressed

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Rammus

Toughest Matchups

These champions counter Aatrox
?
Shaco
56.0%
166 Matches
?
Amumu
54.4%
248 Matches
?
JarvanIV
54.3%
151 Matches
?
Lillia
53.0%
166 Matches
?
Nocturne
52.8%
288 Matches
?
Graves
51.6%
153 Matches
?
Warwick
51.2%
375 Matches
?
Viego
51.0%
461 Matches
?
Khazix
47.8%
207 Matches
?
Diana
47.5%
181 Matches

Skill path

Most popular ability leveling order
Spiked Shell
P
Spiked Shell
Powerball
Q
Powerball
2
4
5
7
9
Defensive Ball Curl
W
Defensive Ball Curl
1
14
15
Frenzying Taunt
E
Frenzying Taunt
3
8
10
12
13
17
18
Soaring Slam
R
Soaring Slam
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(4786 Matches)
?
?
50.8% WR(1089 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.09% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Rammus
?
Hecarim
0.56KDA7.00
0.63%Kill Participation0.32%
5Vision Score14
8,867Damage Dealt4,944
8Max CS Advantage67
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue30,305G
Difference+12,970G
Red43,275G
?
7,599G
?
6,291G
?
6,723G
?
6,017G
?
3,675G
1,329G
2,241G
1,390G
3,864G
4,146G
8,928G
?
8,532G
?
8,113G
?
9,881G
?
7,821G
?